Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Goldsmith Aegyptus | All info, bonuses & items | Anno 117 Buildings

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General information on the building Goldsmith

The building GoldsmithGoldsmith of the Anno 117 world AegyptusAegyptus belongs to the category Smelter. Other buildings in this building class include, for example Bronze SmelterBronze Smelter , Silver ForgeSilver Forge and FurnaceFurnace . It is available from the civilisation level GymnasiarchsGymnasiarchs and belongs to the DLC “Dawn of the DeltaDawn of the Delta“.

It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: Fire SafetyFire Safety (-2). The construction costs of the building are 1 Mud BricksMud Bricks, 3 TilesTiles, 3 ConcreteConcrete and 2 MosaicsMosaics. To operate it, it requires 26 DenariiDenarii and 10 GymnasiarchsGymnasiarchs. Goldsmith requires an area of 4×6 fields on the standard grid, and on the diagonal grid (45°) it is 6×8 fields.


Output goods of the building Goldsmith

The building Goldsmith produces the good GoldGold, which belongs to the category Intermediate GoodsIntermediate Goods belongs to. It is available from the civilisation levels PatriciansPatricians (LatiumLatium, 750 requires) and GymnasiarchsGymnasiarchs (AegyptusAegyptus, 700 requires). The purchase price is purchase price216 Denarii, the sale price sale price86 Denarii. It is required by JewellerJeweller (LatiumLatium), GilderGilder (LatiumLatium), JewellerJeweller (AegyptusAegyptus) and LocksmithLocksmith (AegyptusAegyptus). Gold can be improved by the specialist The One Who Walks In Sands of AmenthesThe One Who Walks In Sands of Amenthes improved. The following religious effects can be unlocked for Gold unlocked: Ignis PrimigeniiIgnis Primigenii.


Input goods of the building Goldsmith

The building Goldsmith requires the good Gold OreGold Ore, which belongs to the category Raw MaterialsRaw Materials belongs to. It is available from the civilisation levels PatriciansPatricians (LatiumLatium, 750 requires) and GymnasiarchsGymnasiarchs (AegyptusAegyptus, 700 requires). The purchase price is purchase price160 Denarii, the sale price sale price64 Denarii. It is produced in Gold WasherGold Washer (LatiumLatium), Gold MineGold Mine (LatiumLatium), Gold WasherGold Washer (AegyptusAegyptus) and Gold MineGold Mine (AegyptusAegyptus) produced. It is also required by GoldsmithGoldsmith (LatiumLatium). The following religious effects can be unlocked for Gold Ore unlocked: Lava ForgeLava Forge.


All religious effects for the building Goldsmith

Goldsmith can be improved by the following god bonuses:

NameGodDescriptionEffects
Ignis PrimigeniiIgnis Primigenii VulcanVulcan
Global bonus
All smelters receive the area effect: Fire Safety +2, Population +1, Knowledge +1, Prestige +1 Fire Safety Area effect +2
Prestige Area effect +1
Knowledge Area effect +1
Population Area effect +1

All research for the building Goldsmith

Goldsmith can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Gobannus-Model BellowsGobannus-Model Bellows EconomyEconomy
KnowledgeCosts: 1,5M
Buildings that consume Fuel can run for longer on the same amount of Fuel. Grants Effect:
Coal-dependant Buildings:
Fuel efficiencyFuel efficiency +30%
Better BellowsBetter Bellows EconomyEconomy
KnowledgeCosts: 8k
Buildings that consume Fuel can run for longer on the same amount of Fuel.
UnlockChoose the Roman path in Albion and host Mercators in your realm.
Grants Effect:
Coal-dependant Buildings:
Fuel efficiencyFuel efficiency +20%

All specialist items for the building Goldsmith

Goldsmith can be improved by the following specialists:

Tausret Of the Burning Eye

Heroic

Tausret Of the Burning Eye

Coal-dependent Buildings on Island:

Fuel efficiencyFuel efficiency

+100%

Happiness Area effectHappiness Area effect

-1

Armouries in range:

ProductivityProductivity

+50%

Upkeep CostUpkeep Cost

-35%

Armouries in range:

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-15%

Boost Unlock

UnlockEstablish at least 25 trade routes.

Sources

Guest

Prestige16k

MilitaryMilitary

Aneirin Gwawdrydd, Smith Weard

Legendary

Aneirin Gwawdrydd, Smith Weard

Smelters in range:

Fuel efficiencyFuel efficiency

+35%

ProductivityProductivity

+35%

Additional 1t Charcoal every 8 cyclesAdditional 1t Charcoal every 8 cycles

Smelters in range:

Fuel efficiencyFuel efficiency

+25%

ProductivityProductivity

+25%

Additional 1t Charcoal every 10 cyclesAdditional 1t Charcoal every 10 cycles

Boost Unlock

UnlockBuild at least 800 Wader Residences on your island.

Sources

Guest Quests(14) Festivals(7) Traders(6)

Denarii600k

EconomyEconomy

Favillus, Survivor of Sands and Sandals

Legendary

Favillus, Survivor of Sands and Sandals

Armouries, Smelters in range:

Fuel efficiencyFuel efficiency

+50%

ProductivityProductivity

+45%

Fire Safety Area effectFire Safety Area effect

+1,5

Armouries, Smelters in range:

Fuel efficiencyFuel efficiency

+35%

ProductivityProductivity

+35%

Fire Safety Area effectFire Safety Area effect

+1

Boost Unlock

UnlockDedicate your island to the god Mars.

Sources

Decision(1)

Denarii500k

EconomyEconomy


Frequently asked questions about the Anno 117 building Goldsmith

The construction of the building Goldsmith costs in Anno 117 1 Mud BricksMud Bricks, 3 TilesTiles, 3 ConcreteConcrete and 2 MosaicsMosaics. Operating the building Goldsmith requires in Anno 117 26 DenariiDenarii and 10 GymnasiarchsGymnasiarchs .
The building Goldsmith is available in Anno 117 from the civilisation level GymnasiarchsGymnasiarchs and belongs to the DLC “Dawn of the DeltaDawn of the Delta“. Du benötigst 700 residents of this type to unlock the building. In addition, the building requires Goldsmith Charcoal as fuel.
The building Goldsmith requires in Anno 117 an area of 4×6 fields on the standard grid, and on the diagonal grid (45°) it is 6×8 fields.
The building Goldsmith produce and require? produces in Anno 117 GoldGold. The good Gold belongs to the category Intermediate GoodsIntermediate Goods. It is available from the civilisation levels PatriciansPatricians (LatiumLatium) and GymnasiarchsGymnasiarchs (AegyptusAegyptus). Its purchase price is purchase price216 Denarii, the sale price sale price86 Denarii. For this, the building requires Goldsmith Gold OreGold Ore. The good Gold Ore belongs to the category Raw MaterialsRaw Materials. It is produced in Anno 117 in the buildings Gold WasherGold Washer and Gold MineGold Mine and is available from the civilisation levels PatriciansPatricians (LatiumLatium) and GymnasiarchsGymnasiarchs (AegyptusAegyptus). Its purchase price is purchase price160 Denarii, the sale price sale price64 Denarii.
For the building Goldsmith you can unlock the following religious effects in Anno 117: Ignis PrimigeniiIgnis Primigenii (Vulcan).
The building Goldsmith can be improved in Anno 117 with the following discoveries in the research tree: Gobannus-Model BellowsGobannus-Model Bellows and Better BellowsBetter Bellows.
For the building Goldsmith there are a total of 8 specialist items in Anno 117: Tausret Of the Burning EyeTausret Of the Burning Eye (heroic); Aneirin Gwawdrydd, Smith WeardAneirin Gwawdrydd, Smith Weard (legendary); Favillus, Survivor of Sands and SandalsFavillus, Survivor of Sands and Sandals (legendary); Iset Hmt-ntr, Idolizer of IsisIset Hmt-ntr, Idolizer of Isis (legendary); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); The Lapidarius AureateThe Lapidarius Aureate (epic); Obairrix, Full MetalsmithObairrix, Full Metalsmith (epic); and AmalgamistAmalgamist (common).