Wheat Farm Aegyptus | All info, bonuses & items | Anno 117 Buildings

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General information on the building Wheat Farm

The building Wheat FarmWheat Farm of the Anno 117 world AegyptusAegyptus belongs to the category Arable Farm. Other buildings in this building class include, for example Sesame FarmSesame Farm , Flax FarmFlax Farm and Oat FarmOat Farm . It is available from the civilisation level PotterPotter and belongs to the DLC “Dawn of the DeltaDawn of the Delta“.

The construction costs of the building are 4 Mud BricksMud Bricks. To operate it, it requires 6 DenariiDenarii and 4 ThreshersThreshers. Wheat Farm requires an area of 3×4 fields on the standard grid, and on the diagonal grid (45°) it is 4×6 fields. It also requires the modules 140x Wheat FieldsWheat Fields.


Output goods of the building Wheat Farm

The building Wheat Farm produces the good WheatWheat, which belongs to the category AgricultureAgriculture belongs to. It is available from the civilisation levels MercatorsMercators (AlbionAlbion), PlebeiansPlebeians (LatiumLatium) and PotterPotter (AegyptusAegyptus). The purchase price is purchase price12 Denarii, the sale price sale price4 Denarii. It is required by Grain MillGrain Mill (LatiumLatium), Donkey MillDonkey Mill (AlbionAlbion), FarcerFarcer (AegyptusAegyptus) and Donkey MillDonkey Mill (AegyptusAegyptus). The following religious effects can be unlocked for Wheat unlocked: Ceres AugustaCeres Augusta, Schlund der BestieSchlund der Bestie, Streicheln und KraulenStreicheln und Kraulen and Vervactor's PloughVervactor's Plough.


All religious effects for the building Wheat Farm

Wheat Farm can be improved by the following god bonuses:

NameGodDescriptionEffects
Ceres AugustaCeres Augusta CeresCeres
Local bonus
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain Productivity +(10-150)%
Schlund der BestieSchlund der Bestie SobekSobek
Local bonus
Erhöhte Produktion von Kette: Exquisite Fleischplatten, Kette: Bier, Kette: Käse, Kette: Würste, Kette: Gänsebraten, Kette: Rinderbraten, Sangakühe Productivity +(10-170)%
Streicheln und KraulenStreicheln und Kraulen Isis-BastetIsis-Bastet
Local bonus
Erhöhte Produktion von Kette: Brot, Datteln, Kayk, Kette: Lotusblütentee, Kette: Duftöle, Lavandula Productivity +(10-170)%
Vervactor's PloughVervactor's Plough CeresCeres
Global bonus
All farms, ranches and plantations support up to 50% more field modules, increasing productivity by up to 50%. Cultivation area +50%
Productivity +50%

All research for the building Wheat Farm

Wheat Farm can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Brotkorb des ReichsBrotkorb des Reichs Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 4,8k
Erhöht die Produktivität aller Farmen in Aegyptus. Grants Effect:
Alle Farmen und Höfe in Aegyptus:
ProductivityProductivity +10%
Ewige SeelenEwige Seelen Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 8k
Reduziert die Unterhaltskosten für alle kumatischen Farmen (aegyptische Kultur) in Aegyptus. Grants Effect:
Kumatische Farmen und Höfe:
Upkeep CostUpkeep Cost -10%
Workforce NeededWorkforce Needed -10%
Field IrrigationField Irrigation EconomyEconomy
KnowledgeCosts: 64k
Alle Farmen können von der Zisternenbewässerung profitieren und ihre Produktivität steigern. Unlocks:
Aqueduct Boost: FarmsAqueduct Boost: Farms
Kumatischer AckerbauKumatischer Ackerbau Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 11,8k
Weizenfelder können nun mit einer verringerten Anzahl von Feldern im Schwemmland platziert werden.
Flachsfelder können nun mit einer verringerten Anzahl von Feldern im Schwemmland platziert werden.
Unlocks:
Wheat FarmWheat Farm
Unlocks:
Flax FarmFlax Farm
Unterirdische PithoiUnterirdische Pithoi Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 36k
Gebäude, die Wasser verbrauchen, brauchen weniger, um zu funktionieren, und haben eine erhöhte Produktivität. Grants Effect:
Water-improved Production Buildings:
ProductivityProductivity +10%
Water consumptionWater consumption -20%
Water ConservationWater Conservation EconomyEconomy
KnowledgeCosts: 92k
Gebäude, die Wasser verbrauchen, brauchen weniger, um zu funktionieren. Grants Effect:
Water-improved Production Buildings:
Water consumptionWater consumption -20%

All specialist items for the building Wheat Farm

Wheat Farm can be improved by the following specialists:

Huy, Who Speaks to the Harvest

Heroic

Huy, Who Speaks to the Harvest

Date Farm on Island:

Additional 1t Beer every 7 cyclesAdditional 1t Beer every 7 cycles

Arable Farms in range:

Workforce NeededWorkforce Needed

+35%

ProductivityProductivity

+50%

Upkeep CostUpkeep Cost

-75%

Population Area effectPopulation Area effect

+1

Health Area effectHealth Area effect

+1

Arable Farms in range:

Workforce NeededWorkforce Needed

+35%

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-50%

Population Area effectPopulation Area effect

+1

Health Area effectHealth Area effect

+1

Boost Unlock

UnlockDedicate your island to the goddess Ceres.

Sources

Guest

Prestige16k

NatureNature

Dawn of the DeltaDawn of the Delta DLC

Iacchus, Recondite Thyrsus-Bearer

Heroic

Iacchus, Recondite Thyrsus-Bearer

Lavender Grower on Island:

Additional 1t Flax every 4 cyclesAdditional 1t Flax every 4 cycles

Happiness Area effectHappiness Area effect

+1

Arable Farms in range:

Additional 1t Honeycombs every 5 cyclesAdditional 1t Honeycombs every 5 cycles

Additional 1t Wine every 8 cyclesAdditional 1t Wine every 8 cycles

Arable Farms in range:

Additional 1t Honeycombs every 6 cyclesAdditional 1t Honeycombs every 6 cycles

Additional 1t Wine every 10 cyclesAdditional 1t Wine every 10 cycles

Boost Unlock

UnlockHave a festival active.

Sources

Guest

Prestige6k

NatureNature

Casponia Casta, Sacerdos Cereris

Legendary

Casponia Casta, Sacerdos Cereris

Arable Farms in range:

ProductivityProductivity

+35%

Additional 1t Flax every 8 cyclesAdditional 1t Flax every 8 cycles

Belief Area effectBelief Area effect

+2

Arable Farms in range:

ProductivityProductivity

+25%

Additional 1t Flax every 10 cyclesAdditional 1t Flax every 10 cycles

Belief Area effectBelief Area effect

+1

Boost Unlock

UnlockProduce 7,000 belief for the goddess Ceres.

Sources

Guest Research(1) Festivals(9)

Denarii600k

ReligionReligion


Frequently asked questions about the Anno 117 building Wheat Farm

The construction of the building Wheat Farm costs in Anno 117 4 Mud BricksMud Bricks. Operating the building Wheat Farm requires in Anno 117 6 DenariiDenarii and 4 ThreshersThreshers .
The building Wheat Farm is available in Anno 117 from the civilisation level PotterPotter and belongs to the DLC “Dawn of the DeltaDawn of the Delta“. Optional kann das Gebäude an ein Aqueduct to increase productivity.
The building Wheat Farm requires in Anno 117 an area of 3×4 fields on the standard grid, and on the diagonal grid (45°) it is 4×6 fields. It also requires the modules 140× Wheat FieldsWheat Fields, which you should take into account when planning space.
The building Wheat Farm produce and require? produces in Anno 117 WheatWheat. The good Wheat belongs to the category AgricultureAgriculture. It is available from the civilisation levels MercatorsMercators (AlbionAlbion), PlebeiansPlebeians (LatiumLatium) and PotterPotter (AegyptusAegyptus). Its purchase price is purchase price12 Denarii, the sale price sale price4 Denarii.
For the building Wheat Farm you can unlock the following religious effects in Anno 117: Ceres AugustaCeres Augusta (Ceres), Schlund der BestieSchlund der Bestie (Sobek), Streicheln und KraulenStreicheln und Kraulen (Isis-Bastet) and Vervactor's PloughVervactor's Plough (Ceres).
The building Wheat Farm can be improved in Anno 117 with the following discoveries in the research tree: Brotkorb des ReichsBrotkorb des Reichs, Ewige SeelenEwige Seelen, Field IrrigationField Irrigation, Kumatischer AckerbauKumatischer Ackerbau, Unterirdische PithoiUnterirdische Pithoi and Water ConservationWater Conservation.
For the building Wheat Farm there are a total of 10 specialist items, for example Huy, Who Speaks to the HarvestHuy, Who Speaks to the Harvest (heroic); Iacchus, Recondite Thyrsus-BearerIacchus, Recondite Thyrsus-Bearer (heroic); Casponia Casta, Sacerdos CererisCasponia Casta, Sacerdos Cereris (legendary); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Tullus Caecilius Cornutus, Arval Brother of InsitorTullus Caecilius Cornutus, Arval Brother of Insitor (epic); Elephant HandlerElephant Handler (rare) and 4 more.