Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Donkey Mill Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Donkey Mill
The building
Donkey Mill of the Anno 117 world
Albion belongs to the category Extractor.
Other buildings in this building class include, for example
Saltwort Burner (
Albion),
Fish Gutter (
Latium) and
Renderer (
Latium).
It is available from the civilisation level
Mercators.
The construction costs of the building are 1
Timber and 3
Tiles.
To operate it, it requires 8
Denarii and 3
Mercators.
Donkey Mill requires an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields.
Output goods of the building Donkey Mill
The building Donkey Mill produces the good
Flour, which belongs to the category
Intermediate Goods belongs to.
It is available from the civilisation levels
Mercators (
Albion) and
Plebeians (
Latium).
The purchase price is
20 Denarii, the sale price
8 Denarii.
It is required by
Bakery (
Latium) and
Bakery (
Albion).
The following religious effects can be unlocked for Flour unlocked:
Ceres Augusta.
Input goods of the building Donkey Mill
The building Donkey Mill requires the good
Wheat, which belongs to the category
Agriculture belongs to.
It is available from the civilisation levels
Mercators (
Albion) and
Plebeians (
Latium).
The purchase price is
12 Denarii, the sale price
4 Denarii.
It is produced in
Wheat Farm (
Latium) and
Wheat Farm (
Albion) produced.
It is also required by
Grain Mill (
Latium).
The following religious effects can be unlocked for Wheat unlocked:
Ceres Augusta and
Vervactor's Plough.
All religious effects for the building Donkey Mill
Donkey Mill can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain | Productivity +(10-150)% |
All specialist items for the building Donkey Mill
Donkey Mill can be improved by the following specialists:
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Essentialist
Common
Extractors in range:
Workforce Needed
-25%
Upkeep Cost
-50%
Sources
Quests(14) Festivals(9) Traders(6)
2k
Religion
Diviner of Dough
Common
Bread Chain in range:
Productivity
+10%
Sources
Quests(14) Festivals(7) Traders(6)
3k
Economy