Sandal Maker Aegyptus | All info, bonuses & items | Anno 117 Buildings
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General information on the building Sandal Maker
The building
Sandal Maker of the Anno 117 world
Aegyptus belongs to the category Tailor's Workshop.
This building class also includes, for example,
Seamstress ,
Spinner and
Bead-Threader .
It is available from the Population Tier
Scribes and belongs to the DLC “
Dawn of the Delta”.
It has the following area effects, which influence the attributes of your island or of the buildings within its area of influence as follows:
Income (+1).
The construction costs of the building are 2
Mud Bricks and 2
Tiles.
To operate it, it requires 12
Denarii and 3
Scribes.
Sandal Maker requires an area of 3×4 tiles on the standard grid, or 4×6 tiles on the diagonal grid (45°).
Output goods of the building Sandal Maker
The building Sandal Maker produces the good
Sandals, which belongs to the category
Needs.
It is available from the Population Tiers
Plebeians (
Latium, 200 required) and
Scribes (
Aegyptus, 200 required).
The purchase price is
82 Denarii, the sale price
32 Denarii.
It affects the following attributes:
Population (+1) and
Income (+2).
Sandals can be improved by the specialists
Arruns Spedius Fastus, Sutor Supra Crepidam and
Festina Lacer.
The following religious effects can be unlocked for Sandals:
Armamentum.
Input goods of the building Sandal Maker
The building Sandal Maker requires the good
Leather, which belongs to the category
Intermediate Goods.
It is available from the Population Tiers
Mercators (
Albion),
Plebeians (
Latium, 200 required) and
Scribes (
Aegyptus, 200 required).
The purchase price is
34 Denarii, the sale price
13 Denarii.
It is produced in
Tannery (
Latium),
Tannery (
Albion) and
Tannery (
Aegyptus).
It is also required by
Sandal Maker (
Latium),
Armourer (
Latium),
Armourer (
Albion) and
Armourer (
Aegyptus).
The following religious effects can be unlocked for Leather:
Armamentum.
All religious effects for the building Sandal Maker
Sandal Maker can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Armour Chain, Sandals Chain, Weapons Chain | Productivity +(10-150)% |
All specialist items for the building Sandal Maker
Sandal Maker can be improved by the following specialists:
Iphitus of Iolia, Nessusblood Chitonist
Heroic
Clothiers on Island:
Workforce Needed
+75%
Population Area effect
+1
Income Area effect
+1
Spinners in range:
Additional 1t Cloth every 8 cycles
Prestige Area effect
+3
Spinners in range:
Additional 1t Cloth every 10 cycles
Prestige Area effect
+2
Boost Unlock
Build at least 20 clothiers on your island.
Sources
Guest
5k
Finance
Tiranna, Dyed-In-The-Wool Polychromist
Heroic
Clothiers on Island:
Workforce Needed
-35%
Prestige Area effect
+1
Loom Weavery in range:
Productivity
+50%
Upkeep Cost
-35%
Additional 1t Tyrian Purple every 2 cycles
Loom Weavery in range:
Pigments replaces Tyrian Purple
Productivity
+35%
Upkeep Cost
-15%
Additional 1t Pigments every 2 cycles
Boost Unlock
Establish at least 25 trade routes.
Sources
Guest
16k
Civic
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0.5
Health
+0.5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0.5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy