Copper Mine Aegyptus | All info, bonuses & items | Anno 117 Buildings
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General information on the building Copper Mine
The building
Copper Mine of the Anno 117 world
Aegyptus belongs to the category Mine.
This building class also includes, for example,
Silver Mine ,
Tin Mine and
Gold Mine .
It is available from the Population Tier
Potter and belongs to the DLC “
Dawn of the Delta”.
Certain requirements must be met for it to be built and to function correctly:
1.
It can only be built at a Mountain Slot.
2.
The island requires a resource deposit for
Copper Ore so that it can produce goods.
It has the following area effects, which influence the attributes of your island or of the buildings within its area of influence as follows:
Health (-2).
The construction costs of the building are 2
Mud Bricks and 2
Limestone Bricks.
To operate it, it requires 4
Denarii and 5
Potter.
Copper Mine requires an area of 3×8 tiles on the standard grid, or 4×11 tiles on the diagonal grid (45°).
Output goods of the building Copper Mine
The building Copper Mine produces the good
Copper Ore, which belongs to the category
Raw Materials.
It is available from the Population Tiers
Smiths (
Albion, 125 required) and
Potter (
Aegyptus, 200 required).
The purchase price is
4 Denarii, the sale price
1 Denarii.
It is required by
Wire-Twister (
Albion),
Bronze Smelter (
Albion),
Greenhands (
Albion),
Bluehands (
Aegyptus) and
Bronze Smelter (
Aegyptus).
The following religious effects can be unlocked for Copper Ore:
Arachne's Spindle and
Lava Forge.
All religious effects for the building Copper Mine
Copper Mine can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Tunics Chain, Togas Chain, Trousers Chain, Cloaks Chain, Shentis Chain and Kalasirises Chain | Productivity +(10-150)% | |
Local bonus |
Increased production of all mines and quarries | Productivity +(10-150)% |
All discoveries for the building Copper Mine
Copper Mine can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Increases the productivity of your Mines. | Grants Effect: Mines: |
||
| Allows all mines to benefit from hydraulics via aqueducts, increasing their productivity. |
Unlocks: |
||
| Buildings that use water need less of it to function, and have increased Productivity. | Grants Effect: Water-improved Production Buildings: |
||
| Buildings that use water need less of it to function. | Grants Effect: Water-improved Production Buildings: |
All specialist items for the building Copper Mine
Copper Mine can be improved by the following specialists:
Lar Syracus, Minedriver
Legendary
Mines in range:
Workforce Needed
-90%
Upkeep Cost
-90%
Income Area effect
+10
Health Area effect
-3
Happiness Area effect
-3
Mines in range:
Workforce Needed
-75%
Upkeep Cost
-75%
Income Area effect
+6
Health Area effect
-2
Happiness Area effect
-2
Boost Unlock
Build at least 12 markets on your island.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0.5
Health
+0.5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0.5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Minas Órlámh, the Gilted Touch
Legendary
Mines in range:
Income
+150
Productivity
+35%
Additional 1t Gold Ore every 8 cycles
Mines in range:
Income
+100
Productivity
+25%
Additional 1t Gold Ore every 10 cycles
Boost Unlock
Have a balance of at least 1,000,000.
Sources
Guest Discovery(1) Festivals(6)
600k
Finance