Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Warehouse Latium | All info, bonuses & items | Anno 117 Buildings

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General information on the building Warehouse

The building WarehouseWarehouse of the Anno 117 world LatiumLatium belongs to the category Infrastructure. Other buildings in this building class include, for example AqueductAqueduct (LatiumLatium), Trading PostTrading Post (LatiumLatium) and Aqueduct SourceAqueduct Source (LatiumLatium). It is available from the civilisation level PlebeiansPlebeians.

The construction costs of the building are 50 DenariiDenarii and 2 TimberTimber. To operate it, it requires 6 DenariiDenarii and 4 LibertiLiberti. Warehouse requires an area of 6×6 fields on the standard grid, and on the diagonal grid (45°) it is 8×8 fields.


All religious effects for the building Warehouse

Warehouse can be improved by the following god bonuses:

NameGodDescriptionEffects
Conditor's MercyConditor's Mercy CeresCeres
Global bonus
Increases storage capacity on all islands by 300 t. Island Storage +300
Warehousing ProwessWarehousing Prowess Mercury-LugusMercury-Lugus
Global bonus
Loading and unloading of ships and carts is 50% faster.
Ride of the Divine MareRide of the Divine Mare EponaEpona
Global bonus
Logistics carts from warehouses can travel 30% further to pick up or deliver goods. Road transport distances +30%

All research for the building Warehouse

Warehouse can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Well-Ordered WarehousesWell-Ordered Warehouses EconomyEconomy
KnowledgeCosts: 750k
Halved Construction Costs for all Warehouses. Unlocks:
Warehouse DiscountWarehouse Discount
Hurried HorreaHurried Horrea EconomyEconomy
KnowledgeCosts: 92k
Increases the speed that carts load/unload goods at all Warehouses. Grants Effect:
Warehouses:
Loading Speed:Loading Speed: +25%
Warehouse RefinementWarehouse Refinement EconomyEconomy
KnowledgeCosts: 750k
Upgrading your Warehouses to the next tier adds more loading ramps to avoid congestion. Unlocks:
Warehouse UpgradeWarehouse Upgrade
Warehouse OrganisationWarehouse Organisation EconomyEconomy
KnowledgeCosts: 4,8k
Upgrading your Warehouses to the next tier adds more loading ramps to avoid congestion. Unlocks:
Warehouse UpgradeWarehouse Upgrade
PortitoresPortitores CivicCivic
KnowledgeCosts: 11,8k
Reduces the running costs of each of your Warehouses. Grants Effect:
Warehouses:
Workforce NeededWorkforce Needed -20%
Upkeep costUpkeep cost -10%

All specialist items for the building Warehouse

Warehouse can be improved by the following specialists:

Progressive Storekeeper

Rare

Progressive Storekeeper

Warehouses in Albion in range:

Workforce NeededWorkforce Needed

-25%

Run by Mercators Workforce, instead of Wader WorkforceRun by Mercators Workforce, instead of Wader Workforce

Upkeep CostUpkeep Cost

-50%

Sources

Guest Quests(4) Traders(3)

Denarii13,5k

EconomyEconomy

Reappraising Codifier

Rare

Reappraising Codifier

Warehouses in Latium in range:

Workforce NeededWorkforce Needed

-25%

Run by Plebeian Workforce, instead of Libertus WorkforceRun by Plebeian Workforce, instead of Libertus Workforce

Upkeep CostUpkeep Cost

-50%

Sources

Guest Quests(5) Traders(3)

Denarii13,5k

EconomyEconomy

Wareholder

Common

Wareholder

Depot, Trading Posts, Warehouses in range:

Self-repair speedSelf-repair speed

+100%

HitpointsHitpoints

+50%

Sources

Quests(14) Festivals(5) Traders(6)

Denarii2,3k

MilitaryMilitary


Frequently asked questions about the Anno 117 building Warehouse

The construction of the building Warehouse costs in Anno 117 50 DenariiDenarii and 2 TimberTimber. Operating the building Warehouse requires in Anno 117 6 DenariiDenarii and 4 LibertiLiberti .
The building Warehouse is available in Anno 117 from the civilisation level PlebeiansPlebeians.
The building Warehouse requires in Anno 117 an area of 6×6 fields on the standard grid, and on the diagonal grid (45°) it is 8×8 fields.
For the building Warehouse you can unlock the following religious effects in Anno 117: Conditor's MercyConditor's Mercy (Ceres), Warehousing ProwessWarehousing Prowess (Mercury-Lugus) and Ride of the Divine MareRide of the Divine Mare (Epona).
The building Warehouse can be improved in Anno 117 with the following discoveries in the research tree: Well-Ordered WarehousesWell-Ordered Warehouses, Hurried HorreaHurried Horrea, Warehouse RefinementWarehouse Refinement, Warehouse OrganisationWarehouse Organisation and PortitoresPortitores.
For the building Warehouse there are a total of 3 specialist items in Anno 117: Progressive StorekeeperProgressive Storekeeper (rare); Reappraising CodifierReappraising Codifier (rare); and WareholderWareholder (common).