Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Medici Albion | All info, bonuses & items | Anno 117 Buildings

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General information on the building Medici

The building MediciMedici of the Anno 117 world AlbionAlbion belongs to the category City Watch. Other buildings in this building class include, for example CustodesCustodes (AlbionAlbion), CustodiaCustodia (LatiumLatium) and VigilesVigiles (LatiumLatium). It is available from the civilisation level MercatorsMercators.

It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: HealthHealth (+2). The construction costs of the building are 2.250 DenariiDenarii, 10 TimberTimber and 5 TilesTiles. To operate it, it requires 6 DenariiDenarii and 4 WadersWaders. Medici requires an area of 4×6 fields on the standard grid, and on the diagonal grid (45°) it is 7×8 fields.


All research for the building Medici

Medici can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Asclepian CodicesAsclepian Codices CivicCivic
KnowledgeCosts: 360k
Disease-fighting squads heal affected buildings more quickly. Grants Effect:
Medici:
Response TimeResponse Time -20%
Hippocratic CorpsHippocratic Corps CivicCivic
KnowledgeCosts: 36k
Increases the number of disease-fighting teams patrolling the streets. Grants Effect:
Medici:
Available PatrolsAvailable Patrols +1
Public FundingPublic Funding CivicCivic
KnowledgeCosts: 1,5M
Increases the distance at which residences and other buildings benefit from a nearby City Watch.
Increases the distance at which City Watches can respond to incidents.
Grants Effect:
All islands:
Effect range of City WatchesEffect range of City Watches +20%
Grants Effect:
City Watches:
Response RangeResponse Range +20%
Sanitary MeasuresSanitary Measures CivicCivic
KnowledgeCosts: 92k
Medici provide even more Health to nearby buildings. Grants Effect:
Medici:
Health Area effectHealth Area effect +1
Marsh ServicesMarsh Services EconomyEconomy
KnowledgeCosts: 32k
Allows the placement of City Watch building types within the marshlands.
FreischaltungChoose the Celtic path in Albion and host Smiths in your realm.
Unlocks:
Marsh ServicesMarsh Services
Vulcan's VigilesVulcan's Vigiles Prophecies of AshProphecies of Ash
KnowledgeCosts: 15M
Increases the fire safety of buildings within range of City Watches. Grants Effect:
City Watches:
Fire Safety Area effectFire Safety Area effect +1

All specialist items for the building Medici

Medici can be improved by the following specialists:

Arnus, All-Placating Dampener

Heroic

Arnus, All-Placating Dampener

Watchtowers on Island:

Upkeep CostUpkeep Cost

-25%

Fire Safety Area effectFire Safety Area effect

+1

Happiness Area effectHappiness Area effect

+1

City Watches in range:

Response TimeResponse Time

-50%

Available PatrolsAvailable Patrols

+2

Belief Area effectBelief Area effect

+3

City Watches in range:

Response TimeResponse Time

-25%

Available PatrolsAvailable Patrols

+2

Belief Area effectBelief Area effect

+2

Boost Unlock

UnlockHave at least 9 specialists equipped.

Sources

Guest

Prestige12k

MilitaryMilitary

Faustus Silvius Lupicinus, Apparitor Rationibus

Legendary

Faustus Silvius Lupicinus, Apparitor Rationibus

City Watches in range:

Upkeep CostUpkeep Cost

-50%

Prestige Area effectPrestige Area effect

-1

Income Area effectIncome Area effect

+4

City Watches in range:

Upkeep CostUpkeep Cost

-25%

Prestige Area effectPrestige Area effect

-1

Income Area effectIncome Area effect

+3

Boost Unlock

UnlockHave an emperor reputation of at least 75.

Sources

Guest Research(1) Festivals(6)

Denarii600k

FinanceFinance

Íde Nimh, Bane of Pugilists

Legendary

Íde Nimh, Bane of Pugilists

Medici in range:

Available PatrolsAvailable Patrols

+2

Health Area effectHealth Area effect

+2

Medici in range:

Available PatrolsAvailable Patrols

+2

Health Area effectHealth Area effect

+1

Boost Unlock

UnlockHave at least 50 herbs in stock.

Sources

Guest Research(1) Festivals(5)

Denarii500k

NatureNature


Frequently asked questions about the Anno 117 building Medici

The construction of the building Medici costs in Anno 117 2.250 DenariiDenarii, 10 TimberTimber and 5 TilesTiles. Operating the building Medici requires in Anno 117 6 DenariiDenarii and 4 WadersWaders .
The building Medici is available in Anno 117 from the civilisation level MercatorsMercators.
The building Medici requires in Anno 117 an area of 4×6 fields on the standard grid, and on the diagonal grid (45°) it is 7×8 fields.
The building Medici can be improved in Anno 117 with the following discoveries in the research tree: Asclepian CodicesAsclepian Codices, Hippocratic CorpsHippocratic Corps, Public FundingPublic Funding, Sanitary MeasuresSanitary Measures, Marsh ServicesMarsh Services and Vulcan's VigilesVulcan's Vigiles.
For the building Medici there are a total of 9 specialist items, for example Arnus, All-Placating DampenerArnus, All-Placating Dampener (heroic); Faustus Silvius Lupicinus, Apparitor RationibusFaustus Silvius Lupicinus, Apparitor Rationibus (legendary); Íde Nimh, Bane of PugilistsÍde Nimh, Bane of Pugilists (legendary); Cermaid Mac Ealadha, Dagda's GoodmanCermaid Mac Ealadha, Dagda's Goodman (epic); Publius Quintus, AmphipraetorianPublius Quintus, Amphipraetorian (epic); Ironclad DistributorIronclad Distributor (rare) and 3 more.