Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Copper Mine Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Copper Mine
The building
Copper Mine of the Anno 117 world
Albion belongs to the category Mine.
Other buildings in this building class include, for example
Iron Mine (
Latium),
Silver Mine (
Albion) and
Coal Mine (
Latium).
It is available from the civilisation level
Smiths.
For it to be built or to function correctly, certain requirements must be met:
1.
It can only be built at a Mountain Slot built.
2.
The island requires a raw material deposit for
Copper Orefor it to be able to produce goods.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows:
Health (-2).
The construction costs of the building are 2
Timber and 2
Wattle & Daub.
To operate it, it requires 4
Denarii and 5
Smiths.
Copper Mine requires an area of 3×8 fields on the standard grid, and on the diagonal grid (45°) it is 4×11 fields.
Output goods of the building Copper Mine
The building Copper Mine produces the good
Copper Ore, which belongs to the category
Raw Materials belongs to.
It is available from the civilisation level
Smiths (
Albion, 125 requires).
The purchase price is
4 Denarii, the sale price
1 Denarii.
It is required by
Wire-Twister (
Albion),
Bronze Smelter (
Albion) and
Greenhands (
Albion).
The following religious effects can be unlocked for Copper Ore unlocked:
Arachne's Spindle and
Lava Forge.
All religious effects for the building Copper Mine
Copper Mine can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Tunics Chain, Togas Chain, Trousers Chain, Cloaks Chain | Productivity +(10-150)% | |
Local bonus |
Increased production of all mines and quarries | Productivity +(10-150)% |
All research for the building Copper Mine
Copper Mine can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Increases the productivity of your Mines. | Grants Effect: Mines: |
||
| Allows all mines to benefit from hydraulics via aqueducts, increasing their productivity. |
Unlocks: |
||
| Buildings that use water need less of it to function. | Grants Effect: Water-improved Production Buildings: |
All specialist items for the building Copper Mine
Copper Mine can be improved by the following specialists:
Lar Syracus, Minedriver
Legendary
Mines in range:
Workforce Needed
-90%
Upkeep Cost
-90%
Income Area effect
+10
Health Area effect
-3
Happiness Area effect
-3
Mines in range:
Workforce Needed
-75%
Upkeep Cost
-75%
Income Area effect
+6
Health Area effect
-2
Happiness Area effect
-2
Boost Unlock
Build at least 12 markets on your island.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Minas Órlámh, the Gilted Touch
Legendary
Mines in range:
Income
+150
Productivity
+35%
Additional 1t Gold Ore every 8 cycles
Mines in range:
Income
+100
Productivity
+25%
Additional 1t Gold Ore every 10 cycles
Boost Unlock
Have a balance of at least 1,000,000.
Sources
Guest Research(1) Festivals(6)
600k
Finance