Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Flax Farm Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Flax Farm
The building
Flax Farm of the Anno 117 world
Albion belongs to the category Arable Farm.
Other buildings in this building class include, for example
Oat Farm (
Latium),
Wheat Farm (
Latium) and
Barley Farm (
Albion).
It is available from the civilisation level
Nobles.
The construction costs of the building are 1
Timber, 2
Tiles and 2
Concrete.
To operate it, it requires 8
Denarii and 3
Waders.
Flax Farm requires an area of 4×5 fields on the standard grid, and on the diagonal grid (45°) it is 6×7 fields.
It also requires the modules 140x
Flax Fields.
Output goods of the building Flax Farm
The building Flax Farm produces the good
Flax, which belongs to the category
Agriculture belongs to.
It is available from the civilisation levels
Nobles (
Albion, 1.050 requires) and
Eques (
Latium, 300 requires).
The purchase price is
24 Denarii, the sale price
9 Denarii.
It is required by
Weaver (
Latium),
Headpiece Maker (
Albion) and
Cushion Stuffer (
Latium).
The following religious effects can be unlocked for Flax unlocked:
Arachne's Spindle and
Vervactor's Plough.
All religious effects for the building Flax Farm
Flax Farm can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Global bonus |
All farms, ranches and plantations support up to 50% more field modules, increasing productivity by up to 50%. | Cultivation area +50% Productivity +50% |
All research for the building Flax Farm
Flax Farm can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Allows all farms to benefit from cistern irrigation, increasing their productivity. | Unlocks: |
||
| Buildings that use water need less of it to function. | Grants Effect: Water-improved Production Buildings: |
All specialist items for the building Flax Farm
Flax Farm can be improved by the following specialists:
Iacchus, Recondite Thyrsus-Bearer
Heroic
Lavender Grower on Island:
Additional 1t Flax every 4 cycles
Happiness Area effect
+1
Arable Farms in range:
Additional 1t Honeycombs every 5 cycles
Additional 1t Wine every 8 cycles
Arable Farms in range:
Additional 1t Honeycombs every 6 cycles
Additional 1t Wine every 10 cycles
Boost Unlock
Have a festival active.
Sources
Guest
6k
Nature
Casponia Casta, Sacerdos Cereris
Legendary
Arable Farms in range:
Productivity
+35%
Additional 1t Flax every 8 cycles
Belief Area effect
+2
Arable Farms in range:
Productivity
+25%
Additional 1t Flax every 10 cycles
Belief Area effect
+1
Boost Unlock
Produce 7,000 belief for the goddess Ceres.
Sources
Guest Research(1) Festivals(9)
600k
Religion
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy