Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Apiary Albion | All info, bonuses & items | Anno 117 Buildings
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General information on the building Apiary
The building
Apiary of the Anno 117 world
Albion belongs to the category Gatherer.
Other buildings in this building class include, for example
Saltwort Picker (
Albion),
Reed Gatherer (
Albion) and
Shell Gatherer (
Albion).
It is available from the civilisation level
Nobles.
For it to be built or to function correctly, certain requirements must be met:
1.
It must be on a Meadow placed.
2.
It must be unlocked via a certain discovery of the research tree unlocked.
The construction costs of the building are 1
Timber, 2
Tiles and 2
Concrete.
To operate it, it requires 14
Denarii and 3
Waders.
Apiary requires an area of 5×5 fields on the standard grid, and on the diagonal grid (45°) it is 7×7 fields.
Output goods of the building Apiary
The building Apiary produces the good
Honeycombs, which belongs to the category
Agriculture belongs to.
It is available from the civilisation levels
Nobles (
Albion) and
Eques (
Latium).
The purchase price is
22 Denarii, the sale price
8 Denarii.
It is required by
Vintner (
Latium),
Tabulus (
Latium) and
Vintner (
Albion).
The following religious effects can be unlocked for Honeycombs unlocked:
Ceres Augusta.
All religious effects for the building Apiary
Apiary can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain | Productivity +(10-150)% |
All research for the building Apiary
Apiary can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Apiaries do not lose productivity from nearby forests. | Grants Effect: Apiaries (beekeepers): |
All specialist items for the building Apiary
Apiary can be improved by the following specialists:
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Vinecrusher
Rare
Vintner, Wine Chain in range:
Productivity
+20%
Sources
Guest Quests(5) Traders(3)
18k
Religion
Gleaner
Common
Gatherers in range:
Workforce Needed
-25%
Upkeep Cost
-50%
Sources
Quests(14) Festivals(5) Traders(6)
2k
Nature