Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Oat Farm Aegyptus | All info, bonuses & items | Anno 117 Buildings
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General information on the building Oat Farm
The building
Oat Farm of the Anno 117 world
Aegyptus belongs to the category Arable Farm.
Other buildings in this building class include, for example
Hemp Farm ,
Barley Farm and
Flax Farm .
It is available from the civilisation level
Threshers and belongs to the DLC “
Dawn of the Delta“.
The construction costs of the building are 3
Mud Bricks.
To operate it, it requires 4
Denarii and 3
Threshers.
Oat Farm requires an area of 4×4 fields on the standard grid, and on the diagonal grid (45°) it is 6×6 fields.
It also requires the modules 80x
Oat Fields.
Output goods of the building Oat Farm
The building Oat Farm produces the good
Oat, which belongs to the category
Agriculture belongs to.
It is available from the civilisation level
Liberti (
Latium).
The purchase price is
8 Denarii, the sale price
3 Denarii.
It is required by
Porridge Stand (
Latium) and
Porridge Stand (
Aegyptus).
The following religious effects can be unlocked for Oat unlocked:
Ceres Augusta and
Vervactor's Plough.
All religious effects for the building Oat Farm
Oat Farm can be improved by the following god bonuses:
| Name | God | Description | Effects |
|---|---|---|---|
Local bonus |
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain | Productivity +(10-150)% | |
Global bonus |
All farms, ranches and plantations support up to 50% more field modules, increasing productivity by up to 50%. | Cultivation area +50% Productivity +50% |
All research for the building Oat Farm
Oat Farm can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Erhöht die Produktivität aller Farmen in Aegyptus. | Grants Effect: Alle Farmen und Höfe in Aegyptus: |
||
| Reduziert die Unterhaltskosten für alle kumatischen Farmen (aegyptische Kultur) in Aegyptus. | Grants Effect: Kumatische Farmen und Höfe: |
||
| Alle Farmen können von der Zisternenbewässerung profitieren und ihre Produktivität steigern. | Unlocks: |
||
| Gebäude, die Wasser verbrauchen, brauchen weniger, um zu funktionieren, und haben eine erhöhte Produktivität. | Grants Effect: Water-improved Production Buildings: |
||
| Gebäude, die Wasser verbrauchen, brauchen weniger, um zu funktionieren. | Grants Effect: Water-improved Production Buildings: |
All specialist items for the building Oat Farm
Oat Farm can be improved by the following specialists:
Huy, Who Speaks to the Harvest
Heroic
Date Farm on Island:
Additional 1t Beer every 7 cycles
Arable Farms in range:
Workforce Needed
+35%
Productivity
+50%
Upkeep Cost
-75%
Population Area effect
+1
Health Area effect
+1
Arable Farms in range:
Workforce Needed
+35%
Productivity
+35%
Upkeep Cost
-50%
Population Area effect
+1
Health Area effect
+1
Boost Unlock
Dedicate your island to the goddess Ceres.
Sources
Guest
16k
Nature
Dawn of the Delta DLC
Iacchus, Recondite Thyrsus-Bearer
Heroic
Lavender Grower on Island:
Additional 1t Flax every 4 cycles
Happiness Area effect
+1
Arable Farms in range:
Additional 1t Honeycombs every 5 cycles
Additional 1t Wine every 8 cycles
Arable Farms in range:
Additional 1t Honeycombs every 6 cycles
Additional 1t Wine every 10 cycles
Boost Unlock
Have a festival active.
Sources
Guest
6k
Nature
Casponia Casta, Sacerdos Cereris
Legendary
Arable Farms in range:
Productivity
+35%
Additional 1t Flax every 8 cycles
Belief Area effect
+2
Arable Farms in range:
Productivity
+25%
Additional 1t Flax every 10 cycles
Belief Area effect
+1
Boost Unlock
Produce 7,000 belief for the goddess Ceres.
Sources
Guest Research(1) Festivals(9)
600k
Religion