Furnace Aegyptus | All info, bonuses & items | Anno 117 Buildings

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General information on the building Furnace

The building FurnaceFurnace of the Anno 117 world AegyptusAegyptus belongs to the category Smelter. This building class also includes, for example, Glass SmelterGlass Smelter , Silver ForgeSilver Forge and Bronze SmelterBronze Smelter . It is available from the Population Tier PotterPotter and belongs to the DLC “Dawn of the DeltaDawn of the Delta”.

It has the following area effects, which influence the attributes of your island or of the buildings within its area of influence as follows: Fire SafetyFire Safety (-2). The construction costs of the building are 1 Mud BricksMud Bricks and 4 TilesTiles. To operate it, it requires 8 DenariiDenarii and 3 ThreshersThreshers. Furnace requires an area of 4×6 tiles on the standard grid, or 6×8 tiles on the diagonal grid (45°).


Output goods of the building Furnace

The building Furnace produces the good IronIron, which belongs to the category Intermediate GoodsIntermediate Goods. It is available from the Population Tiers SmithsSmiths (AlbionAlbion), PlebeiansPlebeians (LatiumLatium, 100 required) and PotterPotter (AegyptusAegyptus, 75 required). The purchase price is purchase price30 Denarii, the sale price sale price12 Denarii. It is required by WeaponsmithWeaponsmith (LatiumLatium), ArmourerArmourer (LatiumLatium), WeaponsmithWeaponsmith (AlbionAlbion), ArmourerArmourer (AlbionAlbion), WeaponsmithWeaponsmith (AegyptusAegyptus) and ArmourerArmourer (AegyptusAegyptus). The following religious effects can be unlocked for Iron: ArmamentumArmamentum and Ignis PrimigeniiIgnis Primigenii.


Input goods of the building Furnace

The building Furnace requires the good Iron OreIron Ore, which belongs to the category Raw MaterialsRaw Materials. It is available from the Population Tiers SmithsSmiths (AlbionAlbion), PlebeiansPlebeians (LatiumLatium, 100 required) and PotterPotter (AegyptusAegyptus, 75 required). The purchase price is purchase price10 Denarii, the sale price sale price4 Denarii. It is produced in Iron MineIron Mine (LatiumLatium), Iron MineIron Mine (AlbionAlbion) and Iron MineIron Mine (AegyptusAegyptus). It is also required by FurnaceFurnace (LatiumLatium) and FurnaceFurnace (AlbionAlbion). The following religious effects can be unlocked for Iron Ore: ArmamentumArmamentum and Lava ForgeLava Forge.


All religious effects for the building Furnace

Furnace can be improved by the following god bonuses:

NameGodDescriptionEffects
ArmamentumArmamentum MarsMars
Local bonus
Increased production of Armour Chain, Sandals Chain, Weapons Chain Productivity +(10-150)%
Ignis PrimigeniiIgnis Primigenii VulcanVulcan
Global bonus
All smelters receive the area effect: Fire Safety +2, Population +1, Knowledge +1, Prestige +1 Fire Safety Area effect +2
Prestige Area effect +1
Knowledge Area effect +1
Population Area effect +1

All discoveries for the building Furnace

Furnace can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
ArmoursmithingArmoursmithing MilitaryMilitary
KnowledgeCosts: 8k
Increases the odds for those who gamble with their lives. Unlocks:
Armour ChainArmour Chain
Better BellowsBetter Bellows EconomyEconomy
KnowledgeCosts: 8k
Buildings that consume Fuel can run for longer on the same amount of Fuel.
UnlockChoose the Roman path in Albion and host Mercators in your realm.
Grants Effect:
Coal-dependant Buildings:
Fuel efficiencyFuel efficiency +20%
Gobannus-Model BellowsGobannus-Model Bellows EconomyEconomy
KnowledgeCosts: 1.5M
Buildings that consume Fuel can run for longer on the same amount of Fuel. Grants Effect:
Coal-dependant Buildings:
Fuel efficiencyFuel efficiency +30%
Kashtan IronKashtan Iron Dawn of the DeltaDawn of the Delta
KnowledgeCosts: 11.8k
Bonus sources of iron make for more efficient supply chains. Grants Effect:
Military Goods Production:
ProductivityProductivity +20%

All specialist items for the building Furnace

Furnace can be improved by the following specialists:

Tausret Of the Burning Eye

Heroic

Tausret Of the Burning Eye

Coal-dependent Buildings on Island:

Fuel efficiencyFuel efficiency

+100%

Happiness Area effectHappiness Area effect

-1

Armouries in range:

ProductivityProductivity

+50%

Upkeep CostUpkeep Cost

-35%

Armouries in range:

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-15%

Boost Unlock

UnlockEstablish at least 25 trade routes.

Sources

Guest

Prestige16k

MilitaryMilitary

Aneirin Gwawdrydd, Smith Weard

Legendary

Aneirin Gwawdrydd, Smith Weard

Smelters in range:

Fuel efficiencyFuel efficiency

+35%

ProductivityProductivity

+35%

Additional 1t Charcoal every 8 cyclesAdditional 1t Charcoal every 8 cycles

Smelters in range:

Fuel efficiencyFuel efficiency

+25%

ProductivityProductivity

+25%

Additional 1t Charcoal every 10 cyclesAdditional 1t Charcoal every 10 cycles

Boost Unlock

UnlockBuild at least 800 Wader Residences on your island.

Sources

Guest Quests(14) Festivals(7) Traders(6)

Denarii600k

EconomyEconomy

Favillus, Survivor of Sands and Sandals

Legendary

Favillus, Survivor of Sands and Sandals

Armouries, Smelters in range:

Fuel efficiencyFuel efficiency

+50%

ProductivityProductivity

+45%

Fire Safety Area effectFire Safety Area effect

+1.5

Armouries, Smelters in range:

Fuel efficiencyFuel efficiency

+35%

ProductivityProductivity

+35%

Fire Safety Area effectFire Safety Area effect

+1

Boost Unlock

UnlockDedicate your island to the god Mars.

Sources

Decision(1)

Denarii500k

EconomyEconomy


Frequently asked questions about the Anno 117 building Furnace

Constructing the building Furnace costs 1 Mud BricksMud Bricks and 4 TilesTiles in Anno 117. Operating the building Furnace requires 8 DenariiDenarii and 3 ThreshersThreshers in Anno 117.
The building Furnace is available in Anno 117 from the Population Tier PotterPotter and belongs to the DLC “Dawn of the DeltaDawn of the Delta”. You need 75 residents of this type to unlock the building. In addition, the building Furnace requires Charcoal as fuel.
The building Furnace requires an area of 4×6 tiles on the standard grid in Anno 117, or 6×8 tiles on the diagonal grid (45°).
The building Furnace produces IronIron in Anno 117. The good Iron belongs to the category Intermediate GoodsIntermediate Goods. It is available from the Population Tiers SmithsSmiths (AlbionAlbion), PlebeiansPlebeians (LatiumLatium) and PotterPotter (AegyptusAegyptus). Its purchase price is purchase price30 Denarii, the sale price sale price12 Denarii. For this, the building Furnace requires Iron OreIron Ore. The good Iron Ore belongs to the category Raw MaterialsRaw Materials. It is produced in Anno 117 in the building Iron MineIron Mine and is available from the Population Tiers SmithsSmiths (AlbionAlbion), PlebeiansPlebeians (LatiumLatium) and PotterPotter (AegyptusAegyptus). Its purchase price is purchase price10 Denarii, the sale price sale price4 Denarii.
For the building Furnace you can unlock the following religious effects in Anno 117: ArmamentumArmamentum (Mars) and Ignis PrimigeniiIgnis Primigenii (Vulcan).
The building Furnace can be improved in Anno 117 through the following discoveries in the Discovery Tree: ArmoursmithingArmoursmithing, Better BellowsBetter Bellows, Gobannus-Model BellowsGobannus-Model Bellows and Kashtan IronKashtan Iron.
For the building Furnace there are 10 specialist items in total in Anno 117, for example Tausret Of the Burning EyeTausret Of the Burning Eye (heroic); Aneirin Gwawdrydd, Smith WeardAneirin Gwawdrydd, Smith Weard (legendary); Favillus, Survivor of Sands and SandalsFavillus, Survivor of Sands and Sandals (legendary); Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Scorpio Africanus Minor, Legally Distinct GeneralScorpio Africanus Minor, Legally Distinct General (legendary); The One Who Walks In Sands of AmenthesThe One Who Walks In Sands of Amenthes (legendary) and 4 more.