Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.
Renderer Aegyptus | All info, bonuses & items | Anno 117 Buildings
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General information on the building Renderer
The building
Renderer of the Anno 117 world
Aegyptus belongs to the category Extractor.
Other buildings in this building class include, for example
Clay Pit ,
Fish Gutter and
Grain Mill .
It is available from the civilisation level
Potter and belongs to the DLC “
Dawn of the Delta“.
It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows:
Happiness (-2) and
Fire Safety (-2).
The construction costs of the building are 1
Mud Bricks and 2
Tiles.
To operate it, it requires 10
Denarii and 3
Threshers.
Renderer requires an area of 3×3 fields on the standard grid, and on the diagonal grid (45°) it is 4×4 fields.
Output goods of the building Renderer
The building Renderer produces the good
Lard, which belongs to the category
Intermediate Goods belongs to.
It is available from the civilisation levels
Nobles (
Albion),
Plebeians (
Latium, 200 requires) and
Potter (
Aegyptus, 125 requires).
The purchase price is
30 Denarii, the sale price
12 Denarii.
It is required by
Soap Maker (
Latium),
Epicure of Air (
Albion),
Kollyrist (
Aegyptus) and
Soap Maker (
Aegyptus).
Input goods of the building Renderer
The building Renderer requires the good
Wild Geese, which belongs to the category
Agriculture and to the DLC “Dawn of the Delta“ gehört.
Sie ist verfügbar ab der Zivilisationsstufe
Potter (
Aegyptus).
The purchase price is
12 Denarii, the sale price
4 Denarii.
It is produced in
Wild Goose Chaser (
Aegyptus) produced.
It is also required by
Farcer (
Aegyptus).
The following religious effects can be unlocked for Wild Geese unlocked:
Schlund der Bestie.
All research for the building Renderer
Renderer can be improved by the following discoveries in the research tree:
| Name | Category | Description | Effects |
|---|---|---|---|
| Buildings that consume Fuel can run for longer on the same amount of Fuel. | Grants Effect: Coal-dependant Buildings: |
||
| Buildings that consume Fuel can run for longer on the same amount of Fuel. |
Grants Effect: Coal-dependant Buildings: |
||
| Schaltet die Produktion von Seife in Aegyptus frei. | Unlocks: |
All specialist items for the building Renderer
Renderer can be improved by the following specialists:
Tausret Of the Burning Eye
Heroic
Coal-dependent Buildings on Island:
Fuel efficiency
+100%
Happiness Area effect
-1
Armouries in range:
Productivity
+50%
Upkeep Cost
-35%
Armouries in range:
Productivity
+35%
Upkeep Cost
-15%
Boost Unlock
Establish at least 25 trade routes.
Sources
Guest
16k
Military
Macrobius Minucianus, Microcosmologist
Legendary
Production Buildings in range:
Workforce Needed
-20%
Fire Safety
+1
Health
+1
Productivity
+35%
Upkeep Cost
-20%
Happiness
+1
Production Buildings in range:
Workforce Needed
-10%
Fire Safety
+0,5
Health
+0,5
Productivity
+20%
Upkeep Cost
-10%
Happiness
+0,5
Boost Unlock
Have at most 30 production buildings.
Sources
Guest Quests(1) Traders(1)
600k
Economy
Caloric Meter
Rare
Renderers in range:
Health Area effect
+1
Sources
Guest Quests(5) Traders(3)
18k
Nature