Charcoal Burner Aegyptus | All info, bonuses & items | Anno 117 Buildings

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General information on the building Charcoal Burner

The building Charcoal BurnerCharcoal Burner of the Anno 117 world AegyptusAegyptus belongs to the category Forester. This building class also includes, for example, Resin TrapperResin Trapper , Sandarac NurserySandarac Nursery and WoodcutterWoodcutter . It is available from the Population Tier ScribesScribes and belongs to the DLC “Dawn of the DeltaDawn of the Delta”. Certain requirements must be met for it to be built and to function correctly: waldgebiet It must be placed in a Forest Area.

It has the following area effects, which influence the attributes of your island or of the buildings within its area of influence as follows: HealthHealth (-3) and Fire SafetyFire Safety (-3). The construction costs of the building are 3 Mud BricksMud Bricks. To operate it, it requires 8 DenariiDenarii and 4 ThreshersThreshers. Charcoal Burner requires an area of 5×6 tiles on the standard grid, or 7×8 tiles on the diagonal grid (45°).


Output goods of the building Charcoal Burner

The building Charcoal Burner produces the good CharcoalCharcoal, which belongs to the category Raw MaterialsRaw Materials. It is available from the Population Tiers MercatorsMercators (AlbionAlbion), PlebeiansPlebeians (LatiumLatium) and ScribesScribes (AegyptusAegyptus). The purchase price is purchase price8 Denarii, the sale price sale price3 Denarii. It is required by KollyristKollyrist (AegyptusAegyptus). Charcoal can be improved by the specialists Aneirin Gwawdrydd, Smith WeardAneirin Gwawdrydd, Smith Weard, Aun, Proselyte of Mars LoucetiusAun, Proselyte of Mars Loucetius, Favillus, Survivor of Sands and SandalsFavillus, Survivor of Sands and Sandals, Zorsines, Sarmatian SwordshaperZorsines, Sarmatian Swordshaper and Tausret Of the Burning EyeTausret Of the Burning Eye. The following religious effects can be unlocked for Charcoal: ArmamentumArmamentum, Lava ForgeLava Forge and Tree RhizomeTree Rhizome. Charcoal can also be upgraded through the following discoveries: Better BellowsBetter Bellows and Gobannus-Model BellowsGobannus-Model Bellows.


All religious effects for the building Charcoal Burner

Charcoal Burner can be improved by the following god bonuses:

NameGodDescriptionEffects
ArmamentumArmamentum MarsMars
Local bonus
Increased production of Armour Chain, Sandals Chain, Weapons Chain Productivity +(10-150)%
Lava ForgeLava Forge VulcanVulcan
Local bonus
Increased production of all mines and quarries Productivity +(10-150)%
Tree RhizomeTree Rhizome CernunnosCernunnos
Global bonus
Forestry production buildings produce all other forestry products in every third cycle in addition to their usual products. Additional 1 t Wood every 3 cycles
Additional 1 t Resin every 3 cycles
Additional 1 t Charcoal every 3 cycles

All discoveries for the building Charcoal Burner

Charcoal Burner can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
ReplantingReplanting EconomyEconomy
KnowledgeCosts: 8k
Charcoal Burners can plant trees on farmland and no longer require a forest.
UnlockChoose the Celtic path in Albion and host Smiths in your realm.
Grants Effect:
Charcoal Burners:
Can use farmlandCan use farmland

All specialist items for the building Charcoal Burner

Charcoal Burner can be improved by the following specialists:

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0.5

HealthHealth

+0.5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0.5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy

Sceilg, Eremitic Reductionist

Legendary

Sceilg, Eremitic Reductionist

Forest Camps in range:

Required areaRequired area

-60%

ProductivityProductivity

+40%

Additional 1t every 8 cyclesAdditional 1t every 8 cycles

Forest Camps in range:

Required areaRequired area

-30%

ProductivityProductivity

+30%

Additional 1t every 10 cyclesAdditional 1t every 10 cycles

Boost Unlock

UnlockAccommodate fewer than 2,500 inhabitants on your island.

Sources

Guest Quests(14) Festivals(7) Traders(6)

Denarii600k

EconomyEconomy

Chimneysweeper

Rare

Chimneysweeper

Charcoal Burners in range:

Fire Safety Area effectFire Safety Area effect

+1

Sources

Guest Quests(14) Festivals(5) Traders(6)

Denarii18k

MilitaryMilitary


Frequently asked questions about the Anno 117 building Charcoal Burner

Constructing the building Charcoal Burner costs 3 Mud BricksMud Bricks in Anno 117. Operating the building Charcoal Burner requires 8 DenariiDenarii and 4 ThreshersThreshers in Anno 117.
The building Charcoal Burner is available in Anno 117 from the Population Tier ScribesScribes and belongs to the DLC “Dawn of the DeltaDawn of the Delta”. For the building Charcoal Burner to be built and to function correctly in Anno 117, you need: Forest AreaForest Area.
The building Charcoal Burner requires an area of 5×6 tiles on the standard grid in Anno 117, or 7×8 tiles on the diagonal grid (45°).
The building Charcoal Burner produces CharcoalCharcoal in Anno 117. The good Charcoal belongs to the category Raw MaterialsRaw Materials. It is available from the Population Tiers MercatorsMercators (AlbionAlbion), PlebeiansPlebeians (LatiumLatium) and ScribesScribes (AegyptusAegyptus). Its purchase price is purchase price8 Denarii, the sale price sale price3 Denarii.
For the building Charcoal Burner you can unlock the following religious effects in Anno 117: ArmamentumArmamentum (Mars), Lava ForgeLava Forge (Vulcan) and Tree RhizomeTree Rhizome (Cernunnos).
The building Charcoal Burner can be improved in Anno 117 through the following discoveries in the Discovery Tree: ReplantingReplanting.
For the building Charcoal Burner there are 3 specialist items in total in Anno 117: Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Sceilg, Eremitic ReductionistSceilg, Eremitic Reductionist (legendary); and ChimneysweeperChimneysweeper (rare).