Note: Update for Anno 117 „Dawn of the Delta“ DLC is in the works.

Brewery Albion | All info, bonuses & items | Anno 117 Buildings

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General information on the building Brewery

The building BreweryBrewery of the Anno 117 world AlbionAlbion belongs to the category Victualler. Other buildings in this building class include, for example VintnerVintner (LatiumLatium), Olive PressOlive Press (LatiumLatium) and Garum WorksGarum Works (LatiumLatium). It is available from the civilisation level SmithsSmiths.

It has the following area effects, which influence the attributes of your island or of the buildings in its area of influence as follows: IncomeIncome (+2) and Fire SafetyFire Safety (-2). The construction costs of the building are 2 TimberTimber and 2 Wattle & DaubWattle & Daub. To operate it, it requires 10 DenariiDenarii and 3 SmithsSmiths. Brewery requires an area of 4×5 fields on the standard grid, and on the diagonal grid (45°) it is 6×7 fields.


Output goods of the building Brewery

The building Brewery produces the good BeerBeer, which belongs to the category NeedsNeeds belongs to. It is available from the civilisation level SmithsSmiths (AlbionAlbion). The purchase price is purchase price36 Denarii, the sale price sale price14 Denarii. It affects the following attributes: PopulationPopulation (+1), IncomeIncome (+1), KnowledgeKnowledge (-1) and HappinessHappiness (+2). Beer can be improved by the specialist Prurient PourerPrurient Pourer improved. The following religious effects can be unlocked for Beer unlocked: Ceres AugustaCeres Augusta.


Input goods of the building Brewery

The building Brewery requires the good MaltMalt, which belongs to the category Intermediate GoodsIntermediate Goods belongs to. It is available from the civilisation level SmithsSmiths (AlbionAlbion). The purchase price is purchase price16 Denarii, the sale price sale price6 Denarii. It is produced in MalthouseMalthouse (AlbionAlbion) produced. The following religious effects can be unlocked for Malt unlocked: Ceres AugustaCeres Augusta.


All religious effects for the building Brewery

Brewery can be improved by the following god bonuses:

NameGodDescriptionEffects
Ceres AugustaCeres Augusta CeresCeres
Local bonus
Increased production of Bread Chain, Porridge Chain, Wine Chain, Beer Chain, Olive Oil Chain Productivity +(10-150)%

All research for the building Brewery

Brewery can be improved by the following discoveries in the research tree:

NameCategoryDescriptionEffects
Gobannus-Model BellowsGobannus-Model Bellows EconomyEconomy
KnowledgeCosts: 750k
Buildings that consume Fuel can run for longer on the same amount of Fuel. Grants Effect:
Coal-dependant Buildings:
Fuel efficiencyFuel efficiency +30%
Better BellowsBetter Bellows EconomyEconomy
KnowledgeCosts: 4k
Buildings that consume Fuel can run for longer on the same amount of Fuel.
FreischaltungChoose the Roman path in Albion and host Mercators in your realm.
Grants Effect:
Coal-dependant Buildings:
Fuel efficiencyFuel efficiency +20%

All specialist items for the building Brewery

Brewery can be improved by the following specialists:

Macrobius Minucianus, Microcosmologist

Legendary

Macrobius Minucianus, Microcosmologist

Production Buildings in range:

Workforce NeededWorkforce Needed

-20%

Fire SafetyFire Safety

+1

HealthHealth

+1

ProductivityProductivity

+35%

Upkeep CostUpkeep Cost

-20%

HappinessHappiness

+1

Production Buildings in range:

Workforce NeededWorkforce Needed

-10%

Fire SafetyFire Safety

+0,5

HealthHealth

+0,5

ProductivityProductivity

+20%

Upkeep CostUpkeep Cost

-10%

HappinessHappiness

+0,5

Boost Unlock

UnlockHave at most 30 production buildings.

Sources

Guest Quests(1) Traders(1)

Denarii600k

EconomyEconomy

Steward of Flame

Rare

Steward of Flame

Brewery in range:

Fire Safety Area effectFire Safety Area effect

+1

Sources

Guest Quests(4) Traders(3)

Denarii18k

MilitaryMilitary

Vesseler

Common

Vesseler

Victuallers in range:

Workforce NeededWorkforce Needed

-25%

Upkeep CostUpkeep Cost

-50%

Sources

Quests(14) Festivals(4) Traders(6)

Denarii2k

ResearchResearch


Frequently asked questions about the Anno 117 building Brewery

The construction of the building Brewery costs in Anno 117 2 TimberTimber and 2 Wattle & DaubWattle & Daub. Operating the building Brewery requires in Anno 117 10 DenariiDenarii and 3 SmithsSmiths .
The building Brewery is available in Anno 117 from the civilisation level SmithsSmiths. In addition, the building requires Brewery Charcoal as fuel.
The building Brewery requires in Anno 117 an area of 4×5 fields on the standard grid, and on the diagonal grid (45°) it is 6×7 fields.
The building Brewery produce and require? produces in Anno 117 BeerBeer. The good Beer belongs to the category NeedsNeeds. It is available from the civilisation level SmithsSmiths (AlbionAlbion). Its purchase price is purchase price36 Denarii, the sale price sale price14 Denarii. It affects the following attributes: PopulationPopulation (+1), IncomeIncome (+1), KnowledgeKnowledge (-1) and HappinessHappiness (+2). For this, the building requires Brewery MaltMalt. The good Malt belongs to the category Intermediate GoodsIntermediate Goods. It is produced in Anno 117 in the building MalthouseMalthouse and is available from the civilisation level SmithsSmiths (AlbionAlbion). Its purchase price is purchase price16 Denarii, the sale price sale price6 Denarii.
For the building Brewery you can unlock the following religious effects in Anno 117: Ceres AugustaCeres Augusta (Ceres).
The building Brewery can be improved in Anno 117 with the following discoveries in the research tree: Gobannus-Model BellowsGobannus-Model Bellows and Better BellowsBetter Bellows.
For the building Brewery there are a total of 4 specialist items in Anno 117: Macrobius Minucianus, MicrocosmologistMacrobius Minucianus, Microcosmologist (legendary); Steward of FlameSteward of Flame (rare); VesselerVesseler (common); and Busy SproutBusy Sprout (common).